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Michal Brabec works at Devcity as a Project Manager and Product Owner. With over 20 years of experience in IT, he has held various technical and leadership roles. In this interview, he shares how he got into project management, why he prefers agile methodologies, and what it takes to lead complex projects in fields like energy and cybersecurity. He also talks about his communication strategies, how he prioritizes under pressure, and the value of long-term client collaboration.
Artificial intelligence is increasingly becoming a tool in healthcare, assisting both the public and medical professionals in identifying conditions and suggesting treatments—often with surprising accuracy. However, challenges arise when AI-generated recommendations clash with expert opinions.
Since its launch in April, a new application from a major tech company utilizing artificial intelligence has allowed users to not only interact with a chatbot, but also browse a “discovery” tab—an open feed of conversations shared by others. While some entries involve harmless questions about travel plans or cooking tips, others delve into highly sensitive matters such as health conditions, legal issues, or personal relationships.
Meta continues to expand its line of smart wearable devices by launching a new model of smart glasses, this time developed in collaboration with Oakley. Building on the success of its previous partnership with Ray-Ban, which brought stylish smart eyewear to market, this latest release is primarily targeted at users with an active lifestyle. However, thanks to its advanced technical features, the device is suitable for a broad range of users.
Artificial intelligence tools today cost only a fraction of human labor, but this could have serious consequences for career opportunities—especially for those just starting out. One AI entrepreneur recalls earning over $60,000 a year in his first job as a junior developer back in 2007. Today, AI tools that can generate better code than he did then are available for around $120 a year.
After years of speculation and anticipation, Microsoft is finally making its move into the portable gaming market. In collaboration with tech manufacturer ASUS, the company is preparing to launch two handheld gaming devices: the ROG Xbox Ally and its more powerful counterpart, the ROG Ally X. Unveiled during the Summer Game Fest in June, these devices have already sparked significant interest among the media and gaming community alike.
A brain-computer interface (BCI) startup has completed a brief but successful test of its implant technology in a human subject. The implant was inserted for approximately ten minutes and then safely removed, marking the first step toward longer-term trials.
Google has recently unveiled a new suite of tools designed for video generation, marking a significant turning point in how films may be created. In response to this technological leap, filmmaker Darren Aronofsky has established a production company focused entirely on AI-driven storytelling. Much like how massive LED screens revolutionized visual production in Hollywood with the debut of The Mandalorian in 2019, the latest developments suggest that even more fundamental elements of filmmaking—such as cameras or physical sets—could soon become optional. Instead, scripts and computing power may be all that’s required.
Recent analyses suggest that the rapid expansion of artificial intelligence is significantly impacting global electricity consumption in data centers. Estimates indicate that AI technologies already account for approximately one-fifth of the total power demand in these centers. This share could nearly double by the end of the year, approaching half of all data center electricity consumption, excluding cryptocurrency mining.
It’s been a full year since LinkedIn introduced games to its otherwise professionally-driven platform. What initially seemed like an odd pairing—puzzles and job hunting—has quietly become a highlight for many users.